![]() ![]() Later tier ships tend to become hybrid ships able to do everything reasonably well, the VMF and IJN sub-lines generally have different characteristics to the main lines.įinally, a note on the game economy. A feature of the line is the very strong armour piercing (AP) ammunition. German (KM) – a cross between USN and IJN, moderately strong gun and torpedo armament balanced by poor manoeuvrability and poor smoke.Russian/Soviet (VMF) – pew-pew gunboats with powerful and accurate guns that are best used attacking other ships from long range, lower tier ships can be played similarly to USN ships, higher tier ships are more similar to light cruisers in disguise.United States Navy (USN) – strong gunboats at lower tiers with short range torpedoes that are best used fighting other DD or ambushing battleships at close range. ![]() Imperial Japanese Navy (IJN) – ninja assassins with the best stealth and strong torpedoes but weaker guns, best used for torpedo attacks from stealth.The four main lines can be summarised as follows: The different lines and ships have different characteristics that affect the way they play, successful results depend upon adapting your tactics to suit the ship. At the time of writing there are four main destroyer lines in the game, plus 2 sub-lines and a small number of premium ships from other nations.
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